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Risultati Catalogo (27)

Mostrando risultati per: genere: "Shooter"

ShellShock: Nam '67
★ 9.2

ShellShock: Nam '67

As a rookie soldier on your first tour of duty, you'll experience all the fear, chaos, and atrocities of the Vietnam War. From the napalm bombardments of civilian villages and the gruesome Viet Cong booby traps to the permanent threat of invisible foes and deadly ambushes, ShellShock: Nam '67 puts you in the middle of brutal warfare. Fight your way through a variety of missions ranging from large-scale battlefield encounters with the North Vietnamese Army to stealth-based missions such as assassinating a Viet Cong general. You can use not only a range of U.S. weaponry, but also the enemies' own weapons.

Microsoft Xbox, PC, Sony Playstation 2
~40h

Terra

Terra is a set of eight levels created by Christian Grawert, senior level designer at MachineGames, known in the Quake community as czg. Despite being seven years older than his other featured add-on, Honey, Terra delivers on the same smart level design as his other releases. Inspired by the combat in DOOM, Terra has fights taking place in tight spaces designed around enemy layouts in more abstract spaces designed around gameplay versus creating more realistic spaces. Rooms wind back in on them-selves in interesting ways, opening up progression and creating combat opportunities at different angles. New to this release are two extra levels, including a finale, along with many changes and tweaks along the way for anyone who played the original release.

Helldivers II

Fight for freedom across a hostile galaxy in this frenetic third-person cooperative team shooter. Join forces with up to four friends and wreak havoc on an alien scourge threatening the safety of your home planet, Super Earth, in this multiplayer co-op shooter for PS5 and PC from Arrowhead Game Studios. Step into the boots of the Helldivers, an...

Sony Playstation 5, PC, PS5, Xbox Series X, Switch
~50h
Section 8
★ 8.8

Section 8

In Section 8, characters wear powered armor suits which provide damage absorption and augmented mobility. Players can use "overdrive" to move horizontally at superhuman speeds, or activate vertical thrusters (jetpack) to achieve new heights. Players are able to "burn-in" by dropping onto the battlefield from orbital dropships hovering at 15,000 feet (4,600 meters) from the surface, thus eliminating fixed spawn points. "Burning-in" also creates the opportunity for the player to choose where they drop on the map, granting the game an increased aspect of unpredictability. This process is an interactive experience as players can be shot down upon entry by players and anti-aircraft turrets alike, though these situations can be avoided or mitigated by using the "air-brake" feature which allows the player to make mid-air adjustments. Players are encouraged to work in teams to achieve objectives and defend one another. They may deploy defensive structures such as Mini-Gun Turrets, Rocket Turrets, Anti-Air Turrets, Supply Depots, or Sensor Arrays to protect friendly-controlled objectives, or deploy vehicles such as Tanks or Heavy Armors which can operate to assault enemy-controlled objectives. Players can purchase these using "Requisition Points" which are awarded to the player for various feats they perform through play. Players are able to choose their primary and secondary weapons, such as assault rifles, pistols, shotguns, and sniper rifles, as well as grenades, explosives, knives, mortar launchers and healing units. The player is also able to create their own player class through various stackable modules that determine the player's speed, stealth, or the regeneration of the limited-use jetpack. Excessive damage endured by the player to certain parts of their body, such as their legs, arms, head, or chest, may disable or hinder the use of these enhancements. Dynamic Combat Missions (DCMs), a type of mini-game, can be activated mid-combat by the player, and can reward the player with Requisition Points when completed successfully. Some DCMs will include protecting a convoy, capture intelligence, or assassinating an enemy character.

Microsoft Xbox 360, PC, Sony Playstation 3
~40h
1942 [5 Screw]
★ 8.6
Nintendo Entertainment System (NES)
~40h

Blind Jump

An adventure game for Gameboy Advance. Procedurally generated levels, collectible items, and periodic boss fights. Supports multiplayer with a link cable.

Nintendo Game Boy Advance
~40h

Cascade Games - Cassette 50

50 exciting games on 1 cassette with all types of games such as maze, arcade, missile, tactical and logic including: 1. Maze Eater 2. Galactic Attack 3. Space Mission 4. Lunar Landing 5. Plasma Bolt 6. Startrek 7. Radar Landing 8. Attacker 9. Galactic Dog Fight 10. Zion Attack 11. Ivasive Action 12. Noughts and Crosses 13. Boggles 14. Pontoon 15. Ski Jump 16. Hangman 17. Old Bones 18. Thin Ice 19. Orbitter 20. Motorway 21. Force Field 22. Nim 23. Tunnel Escape 24. Barrel Jump 25. Cannonball 26. Overtake 27. Sitting Target 28. Smash the Windows 29. Space Ship 30. Jet Fight 31. Phaser 32. Intruder 33. Inferno 34. Ghosts 35. Submarines 36. Rocket Launch 37. Planets 38. Black Hole 39. Dynamite 40. Do Your Sums 41. Derby Dash 42. Space Search 43. Universe 44. Rats 45. Tanker 46. Parachute 47, Jet Mobile 48. High Rise 49. The Forse 50. Exchange

Fatal Craft

A space battle breaks out in the galaxy. You are now engaged in this fast moving, shooting game. You are the pilot of a fatal craft which may carry a variety of weapons that will boost your confidence in this battle.

Legion
★ 8.6

Legion

Sci-fi spaceship shoot 'em up that narrates a story as you play.

TurboGrafx CD, Amiga, Arcade
~40h
Sega-Galaga
Namco 1983
★ 8.6

Sega-Galaga

Sega-Galaga is the SG-1000 port of Galaga, and is strangely the only port to receive a name change. The player pilots a starship and must destroy all the on-screen enemies, similar to Space Invaders and Galaxian. However, the enemies in Galaga have the power to steal your ship to use as reinforcements (meaning the player loses a life). However, if you are able to destroy the enemy who has captured your ship, you are able to pilot both ships at once, doubling your firepower at the expense of being a bigger target. Though Sega-Galaga is essentially the same game as the arcade original, the limitations of the SG-1000 means the graphics and sound are not quite as advanced. Also the "challenging stages" have been omitted, meaning each stage is identical to the last.

Shooter: Space Shot
★ 8.6

Shooter: Space Shot

Shooter: Space Shot, known in Japan as Simple 1500 Series 35: The Shooting (SIMPLE1500シリーズ 35 The シューティング), is a horizontally scrolling shoot 'em up. Originally released in Japan as part of the Simple series in 2000, it was released by in North America by A1 Games and Agetec. Players can play through the game or practice their various skills in two different modes of play using only one ship. Though still quite vague, the story takes place in the future: a space war is going on between a technologically advanced Empire and a fairly well advanced Republic which is in control of a task force of space-ship pilots - known as the Republic Special Forces - that are regularly sent in to destroy large enemy fortifications and mechs. Players assume the role of one of the fighters named Cyber Spears who, along with his companions, fight their missions whilst reporting the ever developing technology of their enemies.

Shooter: Starfighter Sanvein
★ 8.6

Shooter: Starfighter Sanvein

Sanvein is a fast-paced top down shooter where time is of the essence and every moment counts. The main computer of the self-sufficient space colony Utopia, called St. Schutz, has gone haywire. The goal of the game is to escape from Utopia. The game plays very differently from a normal space shooter. Each "floor" is made up of a series of interconnected rooms, and the player can choose any room adjacent to one they've cleared. For each adjacent room the player has cleared, their firepower in that room will be greater. Each floor has a number of boss rooms with a much larger and more dangerous enemy, each of which must be cleared to complete the floor. There is also a stronger power weapon which will recharge after use. All the while, a strict timer is counting down. When the player gets hit, instead of dying or taking damage, they lose time on the timer. The only way to get more time is to defeat a boss, so the player must balance between clearing rooms for greater firepower, and clearing bosses for more time.

Silk Worm
★ 8.6

Silk Worm

Silkworm is a classic horizontally-scrolling shoot-em-up. The main difference between this game and many other side-scrolling shoot-em-ups is that you will be on land as well as in the air. The first player would play as a helicopter, but if a second player joins the game, they would play as a jeep. Both players would have to protect each other as well as themselves. After a certain number of kills, a "goose" helicopter would form on the screen. If the players managed to destroy it they would get a weapon's powerup. This would go on throughout the entire game, and a "goose" could appear even during the fight with the end-of-level baddie.

Skelagon
★ 8.6

Skelagon

This game is known in Japan as "SF-X", which stands for 'Space Fighter-X'.

Soukyuugurentai
★ 8.6

Soukyuugurentai

Terra Diver is a vertical-scrolling shooter. The player picks one of three different ships - red, green or blue - each with their own pilot, fire pattern and laser web. Each ship has a standard gun and a bomb, but the most distinctive of these aspects is the laser-web: holding down the button for the standard gun will release a lock-on laser-web traditionally shaped as a cone or semicircle, which will destroy the enemies it locks onto after releasing the buttons. Each ship has two different lock-on weapons that function as web-designed laser targets. Once an enemy enters the web's range, the player can destroy the enemy or multiple enemies can be destroyed via homing lasers or multiple fire-balls. The game is unusual in that, rather than using a 3:4 aspect ratio to better suit the vertically-oriented gameplay, it uses a horizontal monitor (4:3) in the style of Neo Geo vertical shooters as well as the later Radiant Silvergun and Giga Wing.

Teria

Teria: an action quest 3D game for science fiction fans. Story: Back on Earth, the Mission Control Center picks up a distress signal from a distant settlement on Teria, a planet in the Vertex constellation. Teria is a rocky planet with rudimentary soil and a small presence of water. There is nothing particularly notable about Teria, except for its massive reserves of Kretium, a rare metal used to build super strong structures. As a material, Kretium is more valuable than gold and platinum combined. Settlers from Earth established a colony there and have been mining Kretium for sale. In return for the Kretium, the settlers bought the goods and machinery required to sustain their lives there. Teria is located far from the stellar highways, so it is unusual for the planet to receive visitors. However, on June 17, 2143, the crisis center of the Central Astronautics Agency picked up a distress signal from Teria, which was then forwarded to Alex. Alex is a private detective who at that time happened to be not far from Teria. As his spaceship completed its landing on the planet, it was attacked and ultimately destroyed by unknown assailants. In order to survive, Alex must find out the truth... Game: You are Alex. Step by step, with instructions from the station robot (which you must find first), you must cleanse Teria of Morphs (bio-robots designed to look like zombie dogs). You will meet face to face with the Aliens and learn why this unknown planet suddenly became the epicenter of such bloody events. On Teria, you will find everything you need, including various weapons for different situations, medical kits for treatment, protective field generators, and many other devices you will need in order to survive. You will have to use all of these items skillfully to both ensure your own survival, and ultimately save the Teria settlers. Releases: The game is designed as a series released Episode by Episode. The current release includes Episode 1, entitled "The Beginnings of Salvation." Users who purchase the game now will receive all new episodes for free. The release of Episode 2, "Under," is expected in May 2017.

Terra Diver

Sōkyū Gurentai (蒼穹紅蓮隊 lit. "Blue Sky Crimson Lotus Squad"?) is a vertically scrolling shooter game released by Raizing in 1996. The game is unusual in that, rather than using a 3:4 aspect ratio to better suit the vertically-oriented gameplay, it uses a horizontal monitor (4:3) in the style of Neo Geo vertical shooters as well as the later Radiant Silvergun and Giga Wing. There is an English version of the game titled Terra Diver, but it was never officially released. Hitoshi Sakimoto confirmed that a re-release of the soundtrack should be released by the end of 2010 under the Basiscape label

Hades Nebula
★ 8.5

Hades Nebula

Hades Nebula is a V-shooter first released in 1987. The typically short and not too inventive background story can be told in a few sentences. A fleet of 10 colony ships from Earth is exploring some remote corner of the universe. Evil Emperor Hades of Planet Sodini is informed of the earthlings' arrival by his spies and plans an ambush.

Symphony

A mysterious entity is absorbing and corrupting your music before your very eyes. You must battle through your own song collection and fight to reclaim your music!

Targ
★ 8.5

Targ

Targ is a one or two player shooter game released by Exidy in 1980. Your town is invaded by Targ riders, you must manouvre the heroic vehicle Whummel to destroy them. From time to time, a Spectar comes into screen, and can be destroyed for extra bonus. Action takes place into a 9x9 grid, "Crystal City", where the player's vehicle must avoid and chase down 10 enemy wedge-shaped vehicles. When all enemies are destroyed, you are awarded an extra bonus and can access the following level. Two players can alternate in the game. You use a 4 way joystick to control the Whummel, and a pushbutton to fire at enemies. Progressing in the gameplay causes the Targs to become faster and smarter, for a fast and furious gameplay. A small trivia on the game and characters name: apparently, Targ stands for Target, Spectar stands for Special Target. While in that period many western companies licensed games from japanese developers (Exidy itself licensed Nintendo's Sheriff as Bandido) targ is one of the few western games that made it in the opposite way, being licensed by Sega for japanese distribution. This game has a sequel, always released in 1980, Spectar.

Terra Cresta

In the follow-up to Moon Cresta, a well-guarded planet is being invaded. You will have to make a succession of passes over the landscape, shooting out ground turrets and aliens. Numbered bases release power-ups when shot - these can either be used in combination or (by pressing the space bar) in Formation Mode, covering a wider range of shooting positions. Each pass over the planet ends with a boss; the third and final one with a boss who can only be killed if you are at maximum power. Death puts you back to the start of the world.

Nintendo Entertainment System (NES), Sinclair ZX Spectrum, Commodore 64, Arcade
~40h

Terra Cresta II

Vertically scrolling shoot 'em up where you collect modules that can either combine with your ship or fly in formation with you to alter their effectiveness. A nice lesser known gem. Typical vertical shooter that uses a system of power ups in the form of different numbered 'armor' that attach to the ship. The armor serves as power ups, but also as 'hit points' as you loose a piece of armor when hit. Each power up can be used in a formation that can be set up at the start of the game for a large variety of options and firing directions. Instead of the secondary button being a 'kill all' bomb, it sends the 'armor' out into the formation. Some combinations of power ups have different weapon outcomes also, as in 'orbiting' protection options and lasers, etc. When all 5 power ups are collected, the ship becomes a 'flaming phoenix' that shoots in all directions and gives temporary invincibility. While not as polished as more popular shooters, the backgrounds (ground) are very detailed. The music is not 'legendary', but I find myself humming the tunes later, as they are quite catchy. The pace of the game is not as frenetic as some, but certainly not boring or slow. The game does suffer from the old 'loose your power ups and you're screwed' syndrome if you lose a ship, as the later enemies take a good bit of damage before defeat... but there are codes for full power ups and extra lives if you choose.

Universal Chaos
★ 8.5

Universal Chaos

This game is a port of CBS Electronic’s "Targ" with some minor changes. Besides the different enemy graphics and slightly different sound effects, the screen changes color with each level. Also, most of the bugs present in Targ are absent, and the Spectar (called the 'Warlord’s shuttle' here – all the names have been changed) does appear.

Yeti
★ 8.5

Yeti

A skilled hunter has found the territory of the mysterious Yeti. The problem: the beast lives in an area forbidden to outsiders. To capture the abominable snowman, the hunter, armed only with a Lee Enfield rifle and several grenades, must battle both weather and terrain and overcome deadly obstacles and mysterious enemies intent on killing him.